|
Post by Jess on Oct 11, 2019 10:15:53 GMT -5
Smithing Discussion
|
|
Hilary
New Member
Posts: 25
Character: Kagome
|
Post by Hilary on Oct 20, 2019 20:24:11 GMT -5
Well, there was a lot of discussion on Facebook about bringing back some options for smithing armor, but I don't really know too much about smithing to know what it has/doesn't have. There was also discussion about the ammo recipe that gives a PC Direct damage, and the confusion about it being feat or point level to defeat...and how to indicate it in the midst of combat.
|
|
mbrian
Press Badge
Posts: 91
Character: Admiral Jameson Stormgale, Ex-Marshal Quinn
|
Post by mbrian on Oct 29, 2019 9:26:32 GMT -5
Copied from facebook thread:
Clarify if a Shield spell counts as a magic barrier for the purposes of the Cold Iron Grenade.
|
|
rosenthingy
Junior Member
Posts: 72
Character: Nezhit, Sledge, Witold/Lethorian, Genbo/Vestige
|
Post by rosenthingy on Oct 29, 2019 13:59:01 GMT -5
De-Emphasize ammunition greatly. Clarify what's left as feat vs point resist status.
Re-implement armor mods.
|
|
|
Post by konradbelmont on Oct 30, 2019 17:49:35 GMT -5
Get rid of Sword Brace: Lvl 1 Repair already does this better. Merge Create/Repair and add a cost if you must. Merge levels of Ammo; nerf ammo effectiveness; clarify guns in the rulebook, since they aren't listed, and make them non-com weapons like wands. (3 hits to the dome with a gun prop Friday night is enough for the life of Exisle, thank you); reword Create Focus to clarify actual number of uses of Spell lvl 1, or preferably move it back to conjuration and limit it only by profession level.
|
|